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[PN-world] 2nd CFP, GAME-ON'2024, 25th Annual Simulation & AI in Games Conference, September 9-11, 2024, Bahçesehir University, Istanbul, Turkey
Chronological Thread
- From: Philippe Geril <address@concealed>
- To: address@concealed
- Subject: [PN-world] 2nd CFP, GAME-ON'2024, 25th Annual Simulation & AI in Games Conference, September 9-11, 2024, Bahçesehir University, Istanbul, Turkey
- Date: Fri, 05 Apr 2024 14:50:27 +0000
- Authentication-results: spool.mail.gandi.net; dkim=none; dmarc=none; spf=pass (spool.mail.gandi.net: domain of address@concealed designates 85.255.202.10 as permitted sender) address@concealed
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SECOND CALL FOR PAPERS
GAME-ON®'2024
The 25th annual Simulation and AI in Games Conference
Bahçesehir University
(https://bau.edu.tr/)
Istanbul, Turkey
September 9-11, 2024
Organised by
The European Technology Institute
and
Bahçesehir University
Sponsored by
EUROSIS
AREA42
KU Leuven BIOTEC
University of Skovde
University of Žilina
and
GODAN
For latest information see:
www.eurosis.org
or
https://www.eurosis.org/conf/gameon/2024/index.html
Dear Colleague,
This is a reminder that the submission period for GAME-ON'2024 starts
APRIL 22ND for regular submissions and ends MAY 6TH for late submissions
You can submit papers in between those two dates. But try and aim for
APRIL 22ND which is the regular submission date.
KEYNOTES
Simulation in video games - why going off the deep end is good, actually
Mikael Andersson, Paradox Interactive, Stockholm, Sweden
How Game-Based Learning Transforms Robotics, Coding, and Engineering Learning
Jennifer Javornik, Filament Game, Madison, USA
For more info on the speakers see:
https://www.eurosis.org/conf/gameon/2024/keynote.html
TUTORIALS
From A Community Center to a Game Education Sandbox
Dr. Güven Çatak, Digital Game Design Department, Bahçesehir University
Istanbul, Turkey
Dungeons and Dragons in the Classroom: Teaching Narrative Design
Dr. Barbaros Bostan, Digital Game Design Department, Bahçesehir University
Istanbul, Turkey
For more info on the tutorials see:
https://www.eurosis.org/conf/gameon/2024/tutorials.html
WORKSHOPS
XR for Social Impact
Oytun Kal, Digital Game Design Department, Bahçesehir University
Istanbul, Türkiye
Design Pillars for VR Games
Zafer Masalci, Digital Game Design Department, Bahçesehir University
Istanbul, Türkiye
For more info on the workshops see;
https://www.eurosis.org/conf/gameon/2024/workshops.html
EXHIBITION
Board Games and Digital Games Showreel,
by Dr. Ertugrul Süngü and Lecturer Zafer Masalci from Digital Game Design Department, Bahçesehir University, Türkiye
For more info on the exhibition see;
https://www.eurosis.org/conf/gameon/2024/exhibition.html
CONFERENCE TOPICS
A quick reminder of the main topics for GAME-ON'2024
[ ] Computer Science
[ ] Games Development Methodology
[ ] Game Theory/Multi-Agent Systems
[ ] Gamification and Social Game Mechanics
[ ] Artificial Intelligence and Deep Learning
[ ] Learning, Adaptation and Procedural Generation
[ ] Intelligent/Knowledgeable Agents
[ ] Collaboration & Multi-agent Systems
[ ] Opponent Modelling
[ ] Physics and Simulation/Graphical Simulation
[ ] 3D Scalability
[ ] Facial, Avatar, NPC, 3D in Game Animation
[ ] Modelling of Virtual Worlds
[ ] AI and Simulation Tools for games design
[ ] Game Design
[ ] Rendering Techniques, RTRT, RTPT
[ ] Cognitive Psychology
[ ] Affective Computing and Emotional Gaming
[ ] Voice Interaction
[ ] Artistic input to game and character design
[ ] Storytelling and Natural Language Processing
[ ] Online Gaming - Security Issues in Online Gaming
[ ] MMOG's
[ ] Serious games and Gamification
[ ] Wargaming Aerospace Simulations, Board Games etc...
[ ] Games for training
[ ] Games Applications in Education, Government, Health, Corporate
[ ] Games Consoles
[ ] Games Console Design
[ ] Mobile Gaming and VR Gaming
[ ] Perceptual User Interfaces for Games
[ ] Computer Gaming Hardware Research
For more details on the topics please go to:
https://www.eurosis.org/conf/gameon/2024/themes.html
CONFERENCE VENUE
The conference will be held at the
Bahçesehir University
Faculty of Communication, Galata Campus
Müeyyetzade Mahallesi, Kemeralti Caddesi, Karaoglan Sokagi No: 24/a,
Galata/Karaköy,
(https://bau.edu.tr/)
Istanbul Turkey
HOTELS
A number of recommended hotels have been linked here:
https://www.eurosis.org/conf/gameon/2024/hotel.html
SOCIAL PROGRAMME
Coffee Breaks and Lunches
The coffee breaks will be on the 4th floor of the building where the conference takes place.
Lunches will be on the 9th floor terrace of the building.
Conference Dinner
The conference dinner will be held at:
Günesin Sofrasi Meyhane
Address: Osmanaga, Nihal Sk. no:4
34714 Kadiköy/Istanbul
Conference visit
A conference visit is envisaged to the Istanbul Modern Museum, which is within walking distance to the university.
https://www.istanbulmodern.org/en
IMPORTANT DEADLINES
SUBMISSION DEADLINE: APRIL 22ND, 2024
LATE SUBMISSION DEADLINE: MAY 6TH, 2024
NOTIFICATION OF ACCEPTANCE OR REJECTION: BEFORE JUNE 24TH, 2024
Authors provide camera-ready manuscript: JULY 24TH, 2024
Conference at Bahçesehir University, Istanbul, Turkey, SEPTEMBER 9-11, 2024
GAME-ON'2024 Proceedings
The GAME-ON'2024 Proceedings will be indexed on SCOPUS, Elsevier Engineering Village,
ISI Web of Knowledge, INSPEC/IET and the Belgian Royal Library
GAME-ON'2024 Conference Committee
General Conference Chairs
Barbaros Bostan, Bahçesehir University, Istanbul, Türkiye
Güven Catak, Bahçesehir University, Istanbul, Türkiye
Local Programme Committee
Çakir Aker, Bahçesehir University, Istanbul, Türkiye
Oytun Kal, Bahçesehir University, Istanbul, Türkiye
Zafer Masalci, Bahçesehir University, Istanbul, Türkiye
Ertugrul Sungu, Bahçesehir University, Istanbul, Türkiye
Past Conference Chair
Joseph Kehoe, SETU, Carlow, Ireland
Journal Publication Chairs
tba
International Programme Committee
Computer Science
Pedro Beça, University of Aveiro, Aveiro, Portugal
Esteban Clua, Universidade Federal Fluminense, Brazil
Game Development Methodology
Oscar Mealha, University of Aveiro, Portugal
Jounie Smed, University of Turku, Finland
Gary Ushaw, University of Newcastle, Newscastle, United Kingdom
Game Design
Jorge Palinhos, Escola Superior Artística Porto, Porto, Portugal
Micael Sousa, University of Coimbra, Coimbra, Portugal
Pedro Cardoso, University of Aveiro, Digimedia, Aveiro, Portugal
Gamification and Social Game Mechanics
Liliana Vale Costa, University of Aveiro, Portugal
Sanaul Haque, LUT University, Lappeenranta, Finland
Joseph M. Saur, Georgia Tech Research Institute, Atlanta, USA
Mónica Aresta, University of Aveiro, Digimedia, Aveiro, Portugal
Physics and Simulation
Physics and Simulation / Graphics Simulation and Techniques
Pieter Jorissen, Karel de Grote Hogeschool, Hoboken, Belgium
Marco Roccetti, University of Bologna, Bologna, Italy
Facial, Avatar, NPC, 3D in Game Animation
Davide Gadia, University of Milan, Milan, Italy
Yoshihiro Okada, Kyushu University, Kasuga, Fukuoka, Japan
Marcos Rodrigues, Sheffield Hallam University, Sheffield, United Kingdom
Rendering Techniques
Robert Grigg, Studio Red Games, Breda, The Netherlands
Artificial Intelligence and Deep learning
Artificial Intelligence and Simulation Tools for Game Design
Stephane Assadourian, UBISOFT, Montreal, Canada
Liliana Vale Costa, University of Aveiro, Portugal
Antonio J. Fernandez, Universidad de Malaga, Malaga, Spain
Pieter Jorissen, Karel de Grote Hogeschool, Hoboken, Belgium
Joseph Kehoe, Institute of Technology Carlow, Carlow, Ireland
Maxim Mozgovoy, The University of Aizu, Aizuwakamatsu, Japan
Joseph M. Saur, Georgia Tech Research Institute, Atlanta, USA
Miguel Tsai, Ling Tung University, Taichung, Taiwan
Deep Learning, Adaptation and Procedural Generation
Christian Bauckage, University of Bonn, Sankt Augustin, Germany
Christos Bouras, University of Patras, Patras, Greece
Davide Gadia, University of Milan, Milan, Italy
Robert Grigg, Breda University of Applied Sciences, Breda, The Netherlands
Pieter Jorissen, Karel de Grote Hogeschool, Hoboken, Belgium
Intelligent/Knowledgeable Agents
Wenji Mao, Chinese Academy of Sciences, Beijing, China P.R.
Collaboration & Multi-agent Systems
tba
Opponent Modelling
Joseph M. Saur, Georgia Tech Research Institute, Atlanta, USA
Ingo Steinhauser, Binary Illusions, Berlin, Germany
Peripheral
Voice Interaction
tba
Psychology, Affective Computing and Emotional Gaming
Liliana Vale Costa, University of Aveiro, Portugal
Sanaul Haque, LUT University, Lappeenranta, Finland
Eva Hudlicka, Psychometrix Associates, Blacksburg, USA
Psychology and Education
Mónica Aresta, University of Aveiro, Digimedia, Aveiro, Portugal
Arts and Theoretical
Fanny Barnabé, Université de Liège, Liège, Belgium
Victor Navarro-Remesal, Universidad Pontificia Comillas, Spain
Pedro Cardoso, University of Aveiro, Digimedia, Aveiro, Portugal
Artistic input to game and character design
Pieter Jorissen, Karel de Grote Hogeschool, Hoboken, Belgium
Liliana Vale Costa, University of Aveiro, Portugal
Richard Wages, Nomads Lab, Koln, Germany
Storytelling and Natural Language Processing
Jenny Brusk, University of Skövde, Skövde, Sweden
Liliana Vale Costa, University of Aveiro, Portugal
Ruck Thawonmas, Ritsumeikan University, Kusatsu, Shiga, Japan
Tobias Karlsson, University of Skövde, Skövde, Sweden
Joseph M. Saur, Georgia Tech Research Institute, Atlanta, USA
Clark Verbrugge, McGill University, Montreal, Canada
Modelling of Virtual Worlds
Davide Gaddia, University of Milan, Milan, Italy
Alexandra Gago da Câmara , Universidade Aberta, Portugal
Online Gaming and Security Issues in Online Gaming
Marco Furini, University of Modena and Reggio Emiliano, Modena, Italy
Sanaul Haque, LUT University, Lappeenranta, Finland
Michel Simatic, Telecom Sud-Paris, Evry Cedex, France
MMOG's
Liliana Vale Costa, University of Aveiro, Portugal
Sanaul Haque, LUT University, Lappeenranta, Finland
Michael J. Katchabaw, The University of Western Ontario, London, Canada
Serious Gaming
Serious Games and Gamification
Oisin Cawley, Institute of Technology Carlow, Carlow, Ireland
Liliana Vale Costa, University of Aveiro, Portugal
Sanaul Haque, LUT University, Lappeenranta, Finland
Joseph Kehoe, Institute of Technology Carlow, Carlow, Ireland
Peter Lowe, Institute of Technology Carlow, Carlow, Ireland
Daire O'Broin, Institute of Technology Carlow, Carlow, Ireland
Martin Prause, WHU Otto Beisheim School of Mgmt, Vallendar, Germany
Serious Games and VR
Alexandra Gago da Câmara , Universidade Aberta, Portugal
Games Analysis
Joseph M. Saur, Georgia Tech Research Institute, Atlanta, USA
Wargaming Simulations, E-War and Board Games etc....
Roberto Beauclair, Institute for Pure and Applied Maths., Rio de Janeiro, Brazil
Joseph M. Saur, Georgia Tech Research Institute, Atlanta, USA
Maarten Schadd, TNO, The Hague, The Netherlands
Games for training
Sanaul Haque, LUT University, Lappeenranta, Finland
Pieter Jorissen, Karel de Grote Hogeschool, Hoboken, Belgium
Liliana Vale Costa, University of Aveiro, Portugal
Michael J. Katchabaw, The University of Western Ontario, London, Canada
Joseph M. Saur, Georgia Tech Research Institute, Atlanta, USA
Games Applications in Education, Government, Smart Cities, Health, E-Health, Corporate, First Responders and Science
Ruta Costa, Universidade NOVA de Lisboa| NOVA FCSH - CLUNL, Lisbon, Portugal
Sanaul Haque, LUT University, Lappeenranta, Finland
Pieter Jorissen, Karel de Grote Hogeschool, Hoboken, Belgium
Laura Lima, Universidade Federal de Juiz de Fora, Minas Gerais, Brazil
Laura Frías Paredes, UPNA Campus Arrosadía, Pamplona, Spain
Joseph M. Saur, Georgia Tech Research Institute, Atlanta, USA
Mónica Aresta, University of Aveiro, Digimedia, Aveiro, Portugal
Games Interfaces - Playing outside the Box
Games Console Design, Mobile Gaming, Perceptual User Interfaces for Games, Gaming with Robots
Liliana Vale Costa, University of Aveiro, Portugal
Computer Gaming Hardware Research
Robert Grigg, Breda University of Applied Sciences, Breda, The Netherlands
REPLY CARD
First Name:
Surname:
Occupation and/or Title:
Affiliation:
Mailing Address
Zip code: City: Country.
Telephone: Fax:
E-Mail:
Yes, I intend to attend the GAME-ON® 2024:
[ ] Presenting a paper, by submitting a full paper
[ ] Presenting a short paper (by submitting an extended abstract)
[ ] Participating in the industrial program
[ ] Organizing a vendor session: ________________________________________
[ ] Proposing a panel discussion (please mention names of
panellists):_________________________________________
[ ] Organizing a special track
[ ] Contributing to the exhibition
[ ] Without presenting a paper
The provisional title of my paper / exhibited tool is:
With the following highlights:
The paper belongs to the category (please tick only one):
[ ] Computer Science
[ ] Games Development Methodology
[ ] Game Theory/Multi-Agent Systems
[ ] Gamification and Social Game Mechanics
[ ] Artificial Intelligence and Deep Learning
[ ] Learning, Adaptation and Procedural Generation
[ ] Intelligent/Knowledgeable Agents
[ ] Collaboration & Multi-agent Systems
[ ] Opponent Modelling
[ ] Physics and Simulation/Graphical Simulation
[ ] 3D Scalability
[ ] Facial, Avatar, NPC, 3D in Game Animation
[ ] Modelling of Virtual Worlds
[ ] AI and Simulation Tools for games design
[ ] Game Design
[ ] Rendering Techniques, RTRT, RTPT
[ ] Cognitive Psychology
[ ] Affective Computing and Emotional Gaming
[ ] Voice Interaction
[ ] Artistic input to game and character design
[ ] Storytelling and Natural Language Processing
[ ] Online Gaming - Security Issues in Online Gaming
[ ] MMOG's
[ ] Serious games and Gamification
[ ] Wargaming Aerospace Simulations, Board Games etc...
[ ] Games for training
[ ] Games Applications in Education, Government, Health, Corporate
[ ] Games Consoles
[ ] Games Console Design
[ ] Mobile Gaming and VR Gaming
[ ] Perceptual User Interfaces for Games
[ ] Computer Gaming Hardware Research
[ ] Poster Session
[ ] Student Session
[ ] Tutorials
[ ] Exhibition
Philippe Geril
EUROSIS-ETI
European Simulation Office
Torhoutsesteenweg 162 B 04.02
B-8400 Ostend Belgium
Tel: OO32.473.231.297
address@concealed
GAME-ON® is a registered trademark of ETI Bv (The European Technology Institute)nr 1061384-761314
Philippe Geril
EUROSIS -ETI
European Simulation Office
Torhoutsesteenweg 162 Box 04.02
B-8400 Ostend, Belgium
Tel: +32.59.255.330 - Fax: +32.59.255339
E-mail: address@concealed
E-mail: address@concealed
URL: https://www.eurosis.org
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- [PN-world] 2nd CFP, GAME-ON'2024, 25th Annual Simulation & AI in Games Conference, September 9-11, 2024, Bahçesehir University, Istanbul, Turkey, Philippe Geril, 04/05/2024
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